Just moves on the Y-axis
With the object selected, choose the parameter you want to effect (e.g. position, scale, anchor point, etc.)
w = wiggle(.2,100);
// Above is my variable "w" that will hold my wiggle (home many times per second, how much)
[value[0],w[1],value[2]]
// 0 = x-axis, 1 = y-axis, 2 = z-axis
// "value" says just hold the normal value
Wednesday, October 19, 2011
Subscribe to:
Posts (Atom)